Рассказ Сальваторе о том, как был придумал Drizzt Do'Urden.
Забавная история, в самом деле.
кучка английских букв
Then the proposal got accepted, and when Mary Kirchoff, then senior editor in TSR's book department, told me I'd be writing the second FORGOTTEN REALMS novel, she reminded me that now we had to set the book thousands of miles from Doug's stomping ground, I needed a new sidekick for Wulfgar. I assured her that I'd get right on it and come up with something the following week.
"No, Bob," she responded, words I seem to hear too often from editors. "You don't understand. I'm going into a meeting right not to sell this proposal. I need a sidekick."
"Now?" I, in my never-before-in-the-world-of-publishing naivete, responded.
"Right now," she answered, rather smugly.
And then it happened. I don't know how. I don't know why. I merely said, "A drow."
There came a pause, followed by, in a slightly hesitant tone, "A dark elf?"
"Yeah," I said, growing more confident as the character began to take more definite shape in my mind. "A drow ranger."
The pause was longer this time. Then, in barely a whisper, the tremor of having to go tell this one to the mucky-mucks evident in her tone, she said, "What's his name?"
"Drizzt Do'Urden, of D'aermon N'achezbaeron, Ninth House of Menzoberranzan."
"Oh." Another pause. "Can you spell that?"
"Not a chance."
"A drow ranger?"
"Yup."
"Drizzit?" she asked.
"Drizzt," I corrected, for the first of 7.3 million times.
"Okay," the beleaguered editor agreed, probably thinking she could change my mind later.
But she didn't, of course. This is a testament to Mary Kirchoff: she let the creative person she hired do the creative thing and waited to see the result before taking out the hatchet (which never appeared).
Thus was Drizzt born.
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